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Sekiro: Shadows Die Twice’s Biggest Update Has Arrived, Here’s What You Need to Know


Even though big game developers such as EA have been doing their best to stay away from single-player games because they believe that they are not popular enough, the folks at From Software have decided to show to the entire world that single-player games are still awesome by launching Sekiro: Shadows Die Twice. This is one of the best RPGs (role-playing-games) to launch in 2019 and millions of people from all over the world are playing it.

What makes Sekiro: Shadows Die Twice stand out from all the regular RPG titles is the fact that this game is difficult. It has the same “get better” philosophy as the Dark Souls series has and die-hard gamers love this.

With that said, we have some amazing news to share with Sekiro: Shadows Die Twice fans today! From Software has announced that a big update is rolling out today and it introduces lots of cool features. In fact, let’s check out the patch notes for the update.

Sekiro: Shadows Die Twice New 1.03 Patch

Improvements to Strategic Approaches

  1. Adjusted the efficiency and Spirit Emblem cost of the following to encourage usage and diversity of approach:
  • Prosthetic Tools: Lazulite Sacred Flame, Loaded Axe series, Sparking Axe, Lazulite Axe;
  • Combat Arts: Ashina Cross, Dragon Flash, One Mind, Floating Passage, Spiral Cloud Passage, Mortal Draw, Empowered Mortal Draw;
  • Items: Spiritfall series
  1. Reduced the Posture damage dealt by the first hit of the Combat Arts “Senpou Leaping Kicks” and “High Monk” as it was causing more damage than intended in certain cases. Posture damage dealt in the latter-half of the combo has been increased.
  2. Increased the Poison build-up dealt by the Prosthetic Tool “Sabimaru” against enemies that were intended to be weak against it.
  3. Increased the drop rate of “Divine Confetti” for Fencers in Ashina Castle.
  4. Adjusted loading screen tips and tutorial text, as well as adding new text.

Other Fixes

  • Slightly reduced Posture and Vitality of Blazing Bull in order to improve game pacing and balance time in combat.
  • Lowered the price of information sold by Anayama the Peddler.
  • The Chained Ogre inside Ashina Castle is now Red Eyed.
  • Fixed a bug where “Gokan’s Sugar” and “Gokan’s Spiritfall” were not mitigating player Posture damage taken while guarding or deflecting enemy attacks.
  • Fixed a bug where system crashes could cause save data to become corrupted on PC.
  • Fixed a bug where certain enemies would sometimes stop attacking the player.
  • Fixed a bug where certain actions could not be performed after reconfiguring the controls.
  • Fixed certain bugs that were allowing the player to access unexpected areas, which could result in becoming unable to obtain items or make further progress.
  • Fixed cases of certain text being displayed incorrectly.
  • Improved stability.
  • Improved performance.
  • Other various bug fixes.

Wrapping Things Up…

As we can clearly see, this is the biggest update that Sekiro: Shadows Die Twice has received since it was launched. The update takes care of lots of annoying bugs and this is great news because it shows to us that the folks at From Software are paying attention to all the feedback that they receiving and they are making the appropriate changes to improve the gameplay experience of Sekiro: Shadows Die Twice.

The most important thing about the new update is the fact that it gives a much-needed buff to the Shinobi Tools and to Combat Arts. These two buffs are going to make the game more fun to play and there is no doubt about that, especially since the Shinobi Tools are so useful.